A few encounters, but mostly puzzles, traps, mazes and a little dark spookiness. A level 40+ lore-friendly quest and dungeon with low ambient light, designed to be challenging, but not impossible. Unearth the final labyrinth and lost story of Alvard Deathdealer - the most devious designer of puzzles and traps in Skyrim's long history. The Dragonborn will find their way to an abandoned nordic ruin to discover not all is as it seems.
Quest activates after level 40 with the arrival of a courier's letter.